- Concept art- A type of illustration used to convey an idea in use for films, video games, animation, comic books, or other media before it is put into the final product.
- Visualisation diagrams- A rough diagram used to plan a product. The diagram is static, hand drawn or produced on design software. Usually shows the proposed design of a text in some detail. Used to assess the financial and logistic viability of the creative teams design.
- Flat plans- A 2d drawing which represents how all elements are laid out in printer web based text. Includes all elements that will be in the final product. Allows the designer to see if proportions of each element are correct and that all required elements are included. Detail of each aspect is not included. Can also be used to plan the layout of a tv studio. Must be quick and easy to modify so that layout changes can be made with minimal fuss.
- Prototypes- An early model of a media product particularly used in interactive media such as video games or websites. Allows early testing of the product. Will not include all the stylistic elements. Way to test if the core functional elements work.
- Mock up- Similar to flat plans & wireframes, but contain more detail, such as content and colour schemes. Shown to clients to gain feedback before the final version. Used in print and online media. New software means that page mock ups for interactive elements- this is now becoming a hybrid with a prototype.
Description
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A type of illustration used to convey an idea in use for films, video games, animation, comic books, or other media before it is put into the final product.
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Used before made into final product
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| A rough diagram used to plan a product. The diagram is static, hand drawn or produced on design software. Usually shows the proposed design of a text in some detail. Used to assess the financial and logistic viability of the creative teams design. | |||
A 2d drawing which represents how all elements are laid out in printer web based text. Includes all elements that will be in the final product.
|
Can also be used to plan the layout of a tv studio. Must be quick and easy to modify so that layout changes can be made with minimal fuss.
| ||
An early model of a media product particularly used in interactive media such as video games or websites. Allows early testing of the product.
| |||
Similar to flat plans & wireframes, but contain more detail, such as content and colour schemes. Shown to clients to gain feedback before the final version.
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